Requirements:

-You must be 1335+ Power Level
– Good weapons & gear

Includes: 

-All 4 chests
-Spending Spoils of conquest (optional)

ATTENTION: Weekly prize lockouts in Vault of Glass are shared across the Normal and Master difficulties, so please keep this in mind. For example, you will only get gear for completing encounters, challenges, and secret chests the first time you accomplish them in either activity each week. Before you may acquire Time lost weapons and stat-focused armour, you must first finish them on the Master difficulty setting.

Master Vault of Glass will also bring Time lost weapons to Destiny 2 for the first time. Time lost weapons are comparable to Adept weaponry from Grandmaster Nightfall’s or Flawless Trials cards. They also include an extra perk in columns three and four that allows for getting the godroll easier! 

Once you have completed the Vault of Glass Challenge each week in the Master difficulty level of the activity, you will be awarded. A new Timelost weapon, which will be on a rotation for you to hunt down each week, which will rotate with the current challenge you’re participating in. Ultimately rewarding you with the Timelost found verdict from the triumph. Once you’ve acquired a Timelost weapon, you’ll be able to use Spoils of Conquest to buy extra rolls from the chest at the conclusion of the raid. Once you’ve earned a Timelost weapon. Please keep in mind that they will be more expensive than the standard versions of these weapons. – Costing 25 spoils compared to the usual 20. 

Master Vault of Glass also unlocks the final Triumphs required for the Fatebreaker raid Seal/title. Once completed, players may equip their in-game title and show off!

Master Vault of Glass Boost

Vault Of Glass returns! This time with difficulty options! Bungie is looking to bolster the challenges raids have to offer and with Vault of Glass, they’re bringing a never seen before Master version. Its uncertain what this challenge mode will have to offer but Look no further as Guardian Boost has you covered! If you are a Destiny 1 fan and you used to play that game or even if you have only played Destiny 2 you must know of the Vault of Glass Raid. This was the first raid that was released in Destiny 1 and it paved the way and set the bar for raids in console games. In its release era, it was completely revolutionary, bringing 6 players together to take on a PVE challenge and get awesome new loot alongside it really broke the way games were developed for the better. Vault of Glass also is renowned for its amazing loot with some of the infamous weapons in Destiny history. Weapons such as Fatebringer, Found verdict, Vision of Confluence, Corrective measure, Praedyths Revenge, Hazens Vengeance. The famous legendary Exotic fusion rifle Vex Mythoclast also made its first appearance in the VOG raid. Upon release of the weapon, it was extremely powerful tearing apart anything it came across. There are leaks pointing towards return the weapon but this time fused with stasis darkness powers making it even more powerful. To get these weapons, and the beautiful armour, the game puts you up against the most challenging Vex enemies of the game and presents a plethora of mechanics one must know to complete each encounter. The team must be coordinated in their efforts as the game is revolutionised for Destiny 2 with the addition of champions making the experience entirely more difficult. July 6th Master version drops!

Vault of Glass is here! It has returned from the Destiny content vault or the DCV and made its way into Destiny 2. Here is how to take on the Vault of Glass raid in the Destiny 2 version of itself. Vault of Glass has an opening encounter which will reward loot but isn’t technically the first encounter. However, this encounter is called Opening the Vault and here’s how to complete it:
Split into teams of two and send two players to each of the three Vex plates.
Step into the ring until the white wall around it is built.
Defeat Praetorians before they touch the plates.
Reclaim any Vex sync plates that are lost.
Hold until the Spire forms and the Vault of Glass opens.
After opening the vault you will move into the first encounter. This encounter is called Confluxes. To complete this encounter you must do the following:
Defend the first Conflux from Vex.
Defend the two Confluxes from the Vex.
Defend all three Confluxes from the Vex.
A very simple encounter, just kill everything and don’t allow them to sacrifice within the confluxes. The following encounter is called Oracles, to complete this encounter you should spread out around the area and track the order that the oracles spawn. To complete the encounter all you need to do is eliminate all the oracles that spawn in the same order they spawn. This is how many oracles spawn each wave:
Defeat 3 Oracles
Defeat 4 Oracles
Defeat 5 Oracles
Defeat 6 Oracles
Defeat 7 Oracles
Following the Oracle encounter brings the first boss fight, this encounter is known as the Templar encounter. To complete this encounter you must do the following:
Grab the Relic to begin the Templar fight.
Destroy three Oracles in the correct order.
Use the Relic’s Super to remove the Templar’s shield, and break players out of Detainment.
Deal damage to the Templar, and repeat the steps as necessary.
Note: Block the Templar’s teleport by standing in the ring which will keep him in place and keep his shield down extending DPS.
After defeating the Templar you will be entering the Gorgon’s Labyrinth. This is a maze. Though not technically an encounter, players must still pass through the Gorgon’s Labyrinth without dying. If a Gorgon sees you, it will enrage and then wipe the team. However, overwhelming DPS towards the Gorgon will eliminate it.
After navigating the maze you will arrive at the Gatekeeper encounter. To complete this encounter you need to do the following:
Defeat the Gatekeeper and collect the Relic from the middle.
Open the Vex portals by standing on the Vex sync plates and send one player into each one.
Players inside call out who has the Praetorian.
The relic holder goes into the portal to defeat the Praetorian and then give the Relic to the player that was inside.
The New Relic holder leaves the portal and takes it to the other side of the room and gives it to the player on the sync plate.
Sync plate player now takes the Relic into their portal to defeat the Praetorian that spawns.
This pattern of taking the Relic across and in is repeated until a Conflux spawns in the centre of the main room.
All players defend the central Conflux, defeating Praetorians and Wyverns until the encounter completes.
You are then finally at the final boss of the Vault of Glass raid. Atheon, Time’s Conflux. To defeat Atheon and the Vault of Glass raid you must complete the following steps:
Destroy the Vex cube to start the fight.
Defeat Harpies until three players are teleported – teleported players say which portal they were teleported to.
Three players on the outside call out the order that the Oracles appear while defeating Supplicants. They also open the correct portal using the Vex sync plate.
Three players on the inside collect the Relic and destroy the Oracles in the correct order then exit through the portal.
All players deal damage to Atheon while the Time’s Vengeance buff lasts.
Repeat the steps until Atheon is defeated.

Vault of Glass Master Difficulty is completed the same way however there are small changes such as champions and light level increases. Here is a list of all the changes within Master Vault of Glass.

Building the Spire

Overload Minotaurs added. Void Praetorians still exist, but Overload Minotaurs will spawn in place of them periodically (every 4th Minotaur will be an Overload)

Confluxes

Barrier Hobgoblins added to left and right confluxes
Harpies have Arc shields
Overload Minotaurs added

Templar

Overload Minotaurs added
Harpies have Arc shields

Gorgon’s Maze

No changes

Gatekeepers

Barrier Hobgoblins were added to the final stand phase.
(Overload Minotaurs still exist)

Atheon

Harpies have Arc shields
Barrier Hobgoblins will spawn inside the portal timelines

Master VAULT OF GLASS REWARDS All rewards are completely RNG and not guaranteed. Requirement of 1335+ Power Level
RAID REWARDS: Raid Completion Emblem: "Infinite Reflections" https://www.bungie.net/common/destiny2_content/icons/a8e1945b653a0cfb35c3652bef2f6092.jpg Vex Mythoclast - Exotic Fusion Rifle
Hunter Armour set Warlock Armour set Titan Armour set
Weapons: https://www.bungie.net/common/destiny2_content/icons/2679a29c524de017046d338b1c1de3c7.jpg Fatebringer Handcannon (Timelost) Adept https://www.bungie.net/common/destiny2_content/icons/0f69a71b41017725de9bd60c29b0ca84.jpg Praedyth's Revenge Sniper Rifle (Timelost) Adept https://www.bungie.net/common/destiny2_content/icons/7d1034b1713771a8bfe439ac65293674.jpg Vision of Confluence Scout Rifle (Timelost) Adept https://www.bungie.net/common/destiny2_content/icons/f7beeb61054af0e31be00465d2a27aae.jpg Corrective Measure Machine Gun (Timelost) Adept https://www.bungie.net/common/destiny2_content/icons/dce65eb516df0e2725af3065188b2743.jpg Found Verdict Shogun (Timelost) Adept https://www.bungie.net/common/destiny2_content/icons/b2662d712b4fc4c0cee8e1b70c167581.jpg Hezen Vengeance Rocket Launcher (Timelost) Adept

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