Destiny 2 Touch of Malice Guide – How to Get Touch of Malice
Avast Guardians, Season of Plunder is here! This space pirate-themed Destiny 2 season is all about crossing blades with Fallen House of Salvation, hunting for buried treasure, and working with everyone’s favorite scoundrel, the Drifter. Of course, there is a bunch of new loot to chase and activities to complete. Of course, the biggest piece of content added into the game is the reprised raid from the original Destiny, King’s Fall. Set aboard Oryx’s ship, this raid is considered by many to be one of the best activities in the franchise’s history. Here’s how to unlock the King’s Fall exotic weapon Touch of Malice in Destiny 2:
How to Get Touch of Malice
Similar to other Destiny 2 raids, the Touch of Malice boosting is a random drop at the end of the final encounter. Originally tied to a quest in the first game, Touch of Malice now only drops from the chest that spawns after you slay Oryx. It’s not a guaranteed drop, so don’t expect everyone to snag one right away. Additionally, you can only try for Touch of Malice once a week per character. Meaning if you have three characters you will have three chances per week. Obviously, this isn’t ideal, but most raid exotic weapons are designed to be rare and give you a reason to consistently play them.
Fro the unfamiliar, the Touch of Malice is slightly different in Destiny 2 than the original. While this gun will still siphon the user’s life for increased damage, it will also charge a Taken blight. You can then release this blight with the weapon’s alternate firing mode to shroud your foes in darkness along with blinding them. This will give the Touch of Malice a bit more utility than before and possibly make it quite effective in endgame activities like Grandmaster Nightfalls or other raids.
Looking for more Destiny coverage? We already have guides up on the Season 18 Seasonal Mods, a look at the Season of Plunder calendar, and a list of known bugs and issues. If you’re looking towards the future, we have a guide on everything we know about the new Strand subclass, the new Neptune zone coming with Lightfall, and the in-game loadout feature. And if you’re a Fortnite fan, check out the crossover where Zavala, Ikora, and the Exo Stranger are in Fortnite, while three skins from Epic’s title have made the jump to Destiny 2 as universal ornaments.
he Touch of Malice is a high RoF-lower Impact archetype of Scout Rifle. This means that one would be tempted to repeatedly press the trigger to quickly fire off rounds, but there’s a hidden perk: Full Auto. This makes it so that the player can simply hold down the trigger and reduce the stress on their finger. The Instrinsic Perk is the weapon’s namesake: the last round in the magazine instantly regenerates and deals double damage at the cost of the wielder’s life force. Even with your health slowly going down, the potentially endless stream of bullets allows this weapon to open up a niche in doing high, uninterrupted DPS against PvE bosses. And if one can take advantage of the Touch of Mercy perk, where three rapid kills instantly start health regeneration, then the wielder will be able to keep up on DPS on the boss. Even with the massive questline required to obtain it, as well as the fact that you can kill yourself while using this weapon, the reward is well worth it.
The weapon’s perk perfectly fits the raid that is needed to obtain it. During the final fight against Oryx, many strategies have the player stand in the an Aura of Immortality to deal damage to Oryx. Thus, using the double damage perk of the final round coupled with the Aura allow for massive damage to be dealt. Other strategies involved using player controlled health bonuses to use Touch of Malice outside of the Raid. For example, one could use the Titan super Ward of Dawn to have Blessing of Light and have increased health.