Master Grasp of Avarice Boosting

The Bungie 30th Anniversary Pack for Destiny 2 is here, bringing with it some fantastic reprisals from past Bungie titles and two new activities: the Dares of Eternity and Grasp of Avarice dungeon. If you’re looking for some of the best weapons and armor in Destiny 2, the Grasp of Avarice is where you’ll want to be.

With a full fireteam, Grasp of Avarice is arguably the easiest dungeon of the bunch and one of the most rewarding. It’s short, only has two boss fights, and lacks any complicated mechanics. Here is a complete guide to Destiny 2’s Grasp of Avarice dungeon

Master Grasp of Avarice boost

LegendMaster
  • Power Level: 1,310
  • Modifiers: None
  • Power Level: 1,360
  • Modifiers
    • Champion: Overload
    • Champion: Barrier
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.

Similar to Master variants of Nightfalls and raids, Master Grasp of Avarice features a much higher Power requirement and the inclusion of two modifiers: Champions and Match Game. We recommend you avoid running the Master variant until you’re at least 1,340 Power, preferably higher. The Legend variant features no modifiers and a lenient Power requirement of 1,310.

Master Grasp of Avarice’s loot table doesn’t seem to have Adept weapons, but it does have something arguably just as exciting:

Master Grasp of Avarice carry

  • Armor dropped in Master contains the Artifice intrinsic trait.

The Thorn-themed armor that drops from this dungeon gains the Artifice trait when obtained from Master difficulty, adding a fifth mod slot that accepts any Artifact mods you’ve unlocked.

Master Grasp of Avarice Recovery

Just about anything works for Legend. Fusion Rifles with the Particle Deconstruction mod from the Artifact work best. For Master, we have a few suggestions:

  • Arbalest: This weapon now has Anti-Barrier properties, making it a fantastic all-rounder.
  • Blinding Grenade Launcher: Any Special GL with Blinding Grenades works wonders in content like this, effectively disabling all non-boss AI.
  • Aeon Exotic: Use the Sect of Insight mod. Finishers on Champions will spawn Heavy ammo for your fireteam, not yourself. This makes the first and last encounter much easier.
  • Protective Light: This mod is mandatory if you’re playing this solo. Pair it with Concussive Dampener mods on your chest to stay alive during intense firefights.
Master Grasp of Avarice Carries

Other than that, this is the exact same as the Ogre encounter. Use the Scorch Cannon to spawn Engrams, get as many stacks of Burdend by Riches as you can, deposit them in the crystal altar at the center of the arena, then damage the boss. A fireteam of three all using One Thousand Voices with Particle Deconstruction and Well of Radiance can comfortably one-phase this boss on Legend difficulty. Those playing on Master difficulty should take it slower, picking off Champions and majors from a distance before depositing their debuff stacks.

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